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The main screen looks really nice. Sure beats that horrid green thing. Still I keep wondering if this should belong in a fixpatch.. it's a bit too invasive, but on a personal note I must say I really don't mind, in fact I'll probably consider it an improvement.
You haven't found a way yet to influence the version number I assume? Also, one last thing, in the French buglist I found this bug: Quote:
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Isn't that the Theban/Battlemage Armour Protection display bug?
Regarding this bug: Quote:
(I suspect that the reason for the fixed damage bonus not showing is because this affix turns up on weapons, which already have a given physical damage.) Also, regarding Fatigue: does the skill actually reduce Total Speed? I don't see any entry in the database under "OffensiveSlowTotalSpeed": there is a value of 100, though, under "OffensiveSlowOffensiveReduction". I have no idea what the latter field does anyway. Last edited by Pyrite; 04-17-2008 at 02:28 AM. |
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I actually quite like the horrid green thing. I wouldn't mind seeing the new screen in a patch, but would prefer an option not to install it.
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It's impossible. The Monster Infrequents and item with rare affix have same ItemClassification, so they have same color. The corresponding color of each ItemClassification are recorded in GameEngine.dbr.
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![]() the item name is some text... you can apply some special code to make the text in different color... item classification probably does the same - adds proper color code. you would have then: [purple_code][my_code]item name[/my_code][/purple_code] (of course it's written differently)
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spear Haruspex (67) | xmax -100 recharge Elementalist (62) | bow Avenger (62) | Slayer (57) | Paladin (56) | Diviner (50) | bow Brigand (33) | Conqueror (18) | Ritualist (14) | xmax hardcore Templar (13) |
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