Submit Your Article Modifications Contact Us

Titan Quest


Go Back   Titan Quest Forums > Modding Titan Quest > Fanpatch Projects > Bugfix patch > Bugfix Fanpatch
Register FAQ Members List Calendar Search Today's Posts Mark Forums Read



If you are having problems logging in, send a mail to webmaster@titanquest.net and we'll try to sort something out.


Closed Thread
 
LinkBack Thread Tools Display Modes
  #11 (permalink)  
Old 03-21-2008, 08:32 PM
WildeComputers's Avatar
WildeComputers
[User Offline]
Warrior
 
Join Date: Jul 2006
Location: The Land of 11,842 Lakes
Posts: 161
WildeComputers is the epitome of generic
Default Re: Bugs and fixes for unofficial patch

Quote:
Originally Posted by Extrakun View Post
Have the developers (sorry. I am too new here) tried to explain the rubber-banding?
In the original Titan Quest, sound would cut-out. For example, you would be talking to a NPC and as the text would continue to scroll the voice would "pause" and then continue. They fixed this with Immortal Throne, but the side-effect was introducing 'The Stuttering'. I do not remember any more details, but there are a few posts that go into better detail. I believe medierra has a posting that better explains it.
__________________
AMD Athlon 64 3200+, BFG GeForce 6800XT OC 256MB, 2048MB DDR400/PC3200, Windows XP Home SP2, Sound Blaster Audigy2 ZS Platinum
  #12 (permalink)  
Old 03-22-2008, 12:56 AM
yerkyerk's Avatar
yerkyerk
[User Offline]
 
Join Date: Feb 2008
Posts: 6,113
yerkyerk is on the right path
Default Re: Bugs and fixes for unofficial patch

Well, I updated the OP with the new info. Thanks GuardianWarrior.

I've also made a thread to ask if there's interest in replacing the standard issue bin bags with fan-made skins, since they look so much better.
Check it out here. Feel free to comment on it.

A further note: if anyone has any suggestions on how to organize the bugs and fixes, please do so. I got the feeling it looks kinda chaotic right now. Oh, and thanks for stickying this, Batman. Makes it easier to find
  #13 (permalink)  
Old 03-22-2008, 01:53 AM
Extrakun
[User Offline]
Citizen
 
Join Date: Feb 2008
Posts: 86
Extrakun is the epitome of generic
Default Re: Bugs and fixes for unofficial patch

Quote:
Originally Posted by yerkyerk View Post
Well, I updated the OP with the new info. Thanks GuardianWarrior.

I've also made a thread to ask if there's interest in replacing the standard issue bin bags with fan-made skins, since they look so much better.
Check it out here. Feel free to comment on it.

A further note: if anyone has any suggestions on how to organize the bugs and fixes, please do so. I got the feeling it looks kinda chaotic right now. Oh, and thanks for stickying this, Batman. Makes it easier to find
Get a free wiki, like a WikiSpace?

Or since I have my own shared web-host, I can install one of those newfangled bug-tracking software and make it public..
  #14 (permalink)  
Old 03-22-2008, 09:38 AM
yerkyerk's Avatar
yerkyerk
[User Offline]
 
Join Date: Feb 2008
Posts: 6,113
yerkyerk is on the right path
Default Re: Bugs and fixes for unofficial patch

Nah, wouldn't work I'm afraid. Thanks for the offer anyway
Guess it's fine as it is right now, it's still so small...
  #15 (permalink)  
Old 03-23-2008, 07:09 PM
Ganelon
[User Offline]
Citizen
 
Join Date: Oct 2007
Posts: 49
Ganelon is the epitome of generic
Default Re: Bugs and fixes for unofficial patch

Bug: Due to a database typo, the Nymph actually does less damage upon obtaining levels 19 and 20.

Bug: A broken loot table causes the hydra to drop double the number of helmets and no armbands http://www.titanquest.net/forums/spo...p-chances.html

Bug: The diseased plumage and venom sac charms sometimes don't yield a completion bonus. This is because their suffix table contains a reference to a bonus that doesn't exist. I think that the French got this one.
  #16 (permalink)  
Old 03-23-2008, 09:18 PM
Extrakun
[User Offline]
Citizen
 
Join Date: Feb 2008
Posts: 86
Extrakun is the epitome of generic
Default Re: Bugs and fixes for unofficial patch

Wow, it seems that there are more data-based error than technical ones here. But the fortunate thing is that data-based error can be fixed
  #17 (permalink)  
Old 03-23-2008, 09:58 PM
Arminia
[User Offline]
Warrior
 
Join Date: Oct 2007
Posts: 265
Arminia is the epitome of generic
Default Re: Bugs and fixes for unofficial patch

Quote:
Wow, it seems that there are more data-based error than technical ones here.
Indeed

As I have done some research on unique loottables some time ago, I can offer corrected dbrs for those (only fixed obvious bugs), zip attached. Using them, all Uniques can drop (The Greg, Deathcuffs, Dark mark of Kalchas and loratian greaves were missing), and some drops are moved to the correct act.

I have added a detailed description of the changes to the zip-file as well.

Feel free to use the dbrs for any bugfix project you like, if possible, I'll add fixed lootmagicalaffix-dbrs sometime.
Attached Files
File Type: zip bugfix loottables unique.zip (25.9 KB, 51 views)
  #18 (permalink)  
Old 03-24-2008, 02:43 AM
Ctrl-Alt-Suppr
[User Offline]
Citizen
 
Join Date: Mar 2007
Posts: 83
Ctrl-Alt-Suppr is the epitome of generic
Default Re: Bugs and fixes for unofficial patch

Hi,

I saw this topic in the evening. Subject interesting.

I believe that the 2 things longest concern monsters and tables loots.
I am glad to see a list of all the corrections ItemsUniques.
Thanks for the corrections, including separation of objects melee / mage.
Good job.

__________________________________________________ ______
TQ\records\item\loottables\arms\mastertables\uniqu e\bracelet_e02.dbr
Add 100 > Um_E_CrystalBracelet.dbr

↓ ↓ ↓ ↓ ↓ ↓ ↓ ↓ ↓ ↓ ↓ ↓ ↓ ↓ ↓

I think that for the RandomUniques, the correct solution would rather it :

TQ\records\item\loottables\arms\mastertables\uniqu e\bracelet_e01.dbr
TQ\records\item\loottables\arms\mastertables\uniqu e\bracelet_e02.dbr
TQ\records\item\loottables\arms\mastertables\uniqu e\bracelet_e02.dbr
900 > LootTables\Arms\Unique\Bracelets_E01 ( or E02 or E03 )
50 > Um_E_CrystalBracelet.dbr
50 > Um_E_Pythia'sClasp


That seems fairer and more logical.


PS : Sorry for my band english, & tanks to g00gle translation
  #19 (permalink)  
Old 03-24-2008, 12:04 PM
Arminia
[User Offline]
Warrior
 
Join Date: Oct 2007
Posts: 265
Arminia is the epitome of generic
Default Re: Bugs and fixes for unofficial patch

No, I don't agree, as (except of truesilver braclet) all of the randomized uniques do only drop in one singular act, they sure are intended to be very rare.

The correction is only about the armsmage, as the crytalbraclet is only found in armsall (referenced by chest etc) and not in the mage-mastertable, resulting in the fact, that monsters can't drop it at all. All the other randomized bracelets are shown in both mastertables of the respectiv act, so here the monsters obviously have been forgotten.

Concerning language: if you happen to be a nativ german speeker, we could discuss that topic via PN in german ...
  #20 (permalink)  
Old 03-24-2008, 10:08 PM
WildeComputers's Avatar
WildeComputers
[User Offline]
Warrior
 
Join Date: Jul 2006
Location: The Land of 11,842 Lakes
Posts: 161
WildeComputers is the epitome of generic
Default Re: Bugs and fixes for unofficial patch

Quote:
Originally Posted by Ganelon View Post
Bug: The diseased plumage and venom sac charms sometimes don't yield a completion bonus. This is because their suffix table contains a reference to a bonus that doesn't exist. I think that the French got this one.
I was under the impression this was 'working-as-designed'. I believe this is an easy fix, but it never made it into Immortal Throne or patch 1.30.

Here's the posting I am referring to: http://www.titanquest.net/forums/tec...ion-bonus.html
__________________
AMD Athlon 64 3200+, BFG GeForce 6800XT OC 256MB, 2048MB DDR400/PC3200, Windows XP Home SP2, Sound Blaster Audigy2 ZS Platinum
Closed Thread


Thread Tools
Display Modes


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off
Trackbacks are On
Pingbacks are On
Refbacks are On



All times are GMT. The time now is 04:12 AM.


TitanQuest.net is an Privacy Policy and Legal
Powered by vBulletin® Version 3.8.2
Copyright ©2000 - 2010, Jelsoft Enterprises Ltd.
SEO by vBSEO 3.3.0
Titan Quest Forums are not affiliated with THQ/Iron Lore.