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Software development is full of hacks like these, I'm not terribly surprised. |
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So that brings up the issue of whether Shield Smash needs new numbers...
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so far i know for a fact that changing most options causes the game to crash or just not start up. things like the potions stacking can cause the game to become unstable(random crashes or sometimes in rare cases corruption of save files) so its best not to use any of them with the randomization patch. yes very, the game starts with a base seed gen, pretty much a bases for all seed/item gens when in game. now the problem is that the base seed gen is only randomized when character is first created, capping possible items/affixes when in game with that character. so what i did is make the base seed random at every game start up instead of being static. if you start having an issue with items being the same just save/quit and restart the game, problem salved you have new items again. |
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Also, wouldn't it be easier to find where the seed is saved and have a third party program randomize them all?
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This is a sig. This is not just any sig. It is MY sig. "I love to grow hair all over my body in between acts of defecation."_ Astra the Cold Paladin |
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*blinks* Wait a sec. Save quit and reload already seems to have an effect on the seed. I've been doing that for a good long while now. I'll find a good sized batch of enemies, or a boss, and use them as a baseline. If I don't find an acceptable level of weapons, be they green, blue whatever, I can just reload till it looks right.
I can see a really obvious effect here. A lucky restart can result in seeing multiple blue items from just random mobs. Is there something else that gets randomized normally when I do that? |
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![]() I hope the intention is to provide consistent testing (and a good solution for that, I might add).... Replacing these files with compressed versions that are incompatible with TQDefiler probably wouldn't go over very well for the fan patch.
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-- Psych0phobiA |
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Sorry to be a pain but how do you get the loot randomisation fix to work?
Like, where to save it and stuff?
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I came. I saw. I stayed for a while. I went away. I came back. I went away quite quickly this time. I have come back yet again. Story of My Titanquest.net life :D |
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You have to go to C:\Program Files\THQ\Titan Quest Immortal Throne\ directory (or your equivalent) and there you will find 3 files that you have to rename: Tqit.exe you have to rename to Tqit.exe.beforerandomisation engine.dll you have to rename to engine.dll.beforerandomisation game.dll you have to rename to game.dll.beforerandomisation then you copy the Tqit.exe, the game.dll and the engine.dll to this same directory where you renamed those files. that is, if you have steam or if you have the DvD version of Titan Quest. if you have the direct2drive version, you have to: Tqitd.exe you have to rename to Tqit.exe.beforerandomisation engine.dll you have to rename to engine.dll.beforerandomisation game.dll you have to rename to game.dll.beforerandomisation and then copy Tqitd.exe, the game.dll and the engine.dll to this same directory where you renamed those files. So, either you have Tqitd.exe or you have Tqit.exe on your directory, depending on which version of Tqit you have. You don't need both of them, only the one to replace the one you use normally. The game.dll and engine.dll you'll need to replace no matter which of the games you have. |
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