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  #1001 (permalink)  
Old 06-17-2008, 12:35 PM
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Default Re: Bugs and fixes for unofficial patch

Quote:
Originally Posted by The Rock-man View Post
He wants ALL of them.
that would be correct
i have the original cd version and i just bought the d2d version,but i don't really want to buy the game again for steam lol i hate steam they wont get my money
  #1002 (permalink)  
Old 06-17-2008, 12:37 PM
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Default Re: Bugs and fixes for unofficial patch

fair enough, I think I got the ones you would need uploaded to sendspace. If they aren't correct let me know.

http://www.sendspace.com/file/b3jw28
  #1003 (permalink)  
Old 06-17-2008, 12:40 PM
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Default Re: Bugs and fixes for unofficial patch

also I want to point out that the 1.1, 1.1a, and 1.2 versions worked fine with both Steam and Retail versions
  #1004 (permalink)  
Old 06-17-2008, 12:53 PM
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Default Re: Bugs and fixes for unofficial patch

Quote:
Originally Posted by dcangemi View Post
also I want to point out that the 1.1, 1.1a, and 1.2 versions worked fine with both Steam and Retail versions
yep 1.13 i did some modifications to the .dll's so i'm guessing thats where the problem is
  #1005 (permalink)  
Old 06-17-2008, 01:45 PM
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Default Re: Bugs and fixes for unofficial patch

Quote:
Originally Posted by p0a View Post
Possible 1.13 bug: I just encountered an Embalmed Dead in the underground of Meretseger Ridge (where Neb-Kemi is) who was stuck with his arms out. Interestingly, when I killed him, he dropped Phorkos' Trident. Is it possible that Embalmed Dead do not have spear animations?
Interesting, anyone care to test this? It could also be that their spear animation was one of the things still removed by xxddxx's fix files.


Quote:
Originally Posted by lufe View Post
TItan Quest doesn't show the prefix and suffix for MIs. That is for me a bug. It shows the prefix/sufix for normal greens though.

There was a fix that was done here but it involved hex editing:

http://www.titanquest.net/forums/mod...t-exe-mod.html

I would like only 2 or 3 people to confirm the opinion that this is a bug so I can add it to the bugtracker.
I do not consider it a bug, but rather a feature. It's always interesting to pick one up and discover the bonuses on it. Like rare items in D2, or perhaps a little like unknown uniques.
What I would rather consider a bug is their color - they're obviously different then regular greens, yet they don't stand out.

Quote:
Originally Posted by Munderbunny View Post
Here's a couple of bugs I noticed tonight (all of which I've noticed before 1.3, but never thought to mention):

1.) When I buy a scroll and give it to my gf, I can still assign it to a hotkey, even though it's not in my inventory. Happens for her too. Clicking on the hotkey does nothing.

2.) Blade honing can't be used with mauls, but if you have a sword in your right hand and a maul in your left, you can turn blade honing on and lethal strike and everything. My gf kept getting different lethal strike amounts--some in the low thirties and others in the fifties. I'm guessing the ones in the fifties were with the thorny maul in the left hand. (Not something anyone needs to rush to fix. )
1. Is the problem that the hotkey is still assigned when you change the skill, or is it really possible to assign hotkeys after you've given it?
In the first case, it's not a bug, but rather a good thing. In the second case, it'd be a bug, feel free to add it to the bugtracker.
2. Doesn't seem like a bug? One would expect Blade Honing would only apply to the sword... the varying values seem a little strange though.


Quote:
Originally Posted by The Rock-man View Post
She wants ALL of them.
There, fixed that for ya
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  #1006 (permalink)  
Old 06-17-2008, 02:10 PM
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Default Re: Bugs and fixes for unofficial patch

Hey Guys,

ive applied the new patch, but i dont see the version number in the right corner. There is still written IT 1.1

Can anyone make a picture please, where i must see this version number?

THX.

German, clean install of TQIT.
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  #1007 (permalink)  
Old 06-17-2008, 02:15 PM
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Default Re: Bugs and fixes for unofficial patch

It should be written in the bottom right corner, there's only one location where a version number is written anyway. I guess it didn't work correctly on yours.

What version of TQ:IT do you have? D2D, steam or from the regular DVD? Also, did you have any previous mods/unofficial patches installed, if so, which?
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  #1008 (permalink)  
Old 06-17-2008, 02:18 PM
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Default Re: Bugs and fixes for unofficial patch

Quote:
Originally Posted by The Rock-man View Post
He wants ALL of them.
That's 'she' wants all of them.

Your too quick yerkyerk.

Last edited by Popsthegreat; 06-17-2008 at 02:21 PM.
  #1009 (permalink)  
Old 06-17-2008, 02:36 PM
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Default Re: Bugs and fixes for unofficial patch

Quote:
Originally Posted by yerkyerk View Post
It should be written in the bottom right corner, there's only one location where a version number is written anyway. I guess it didn't work correctly on yours.

What version of TQ:IT do you have? D2D, steam or from the regular DVD? Also, did you have any previous mods/unofficial patches installed, if so, which?

I have installed a clean version TQ 1.3 and IT 1.1.
Over this installation ive installed the 1.13rc
A second try to install it sayd "was correct installed". But i dont see a different Menue and i dont see a version number. Its only written "vTQIT v1.1"
Theres a little v in front of TQIT but i dont know if it stand before there too.

In my installationfolder i have new timedatas of the arz and a backupfolder but ire not shure if its correct installed because i dont have a proof for it (like the versionnumber).
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  #1010 (permalink)  
Old 06-17-2008, 02:40 PM
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Default Re: Bugs and fixes for unofficial patch

I don't think that MI items without prefix suffix names are a bug. It seems more like a design decision, as it requires different code to do that.

I have never seen (iirc) a mummy carry a spear. As far as I know they only use swords/axes/maces and only have the animations for that. The only undead that have spears are a few of the skeletons in act 1.
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