- Attack Speed Mechanics
- Infinite stack potions, and suggested potion changes
- Green items and above filter
- Showing monster resistances
- Creating artifacts
- Concerning sleep resistance
- Life leech/Damage convert
- Increasing the effectiveness of specific attributes.
- [Summons] Pets scaling more evenly over the entire game.
- Random speech in Act1-3
- Show cooldown on skill description
- Potions (specifically energy)
- Monster skills
- Combining Life Leech and Vitality effects
- Combining Life Leech and Vitality effects
- Elemental burn damage
- Blocking
- Projectiles v melee
- Monsters spawning
- Show passive skills on hotbar
- Changing runspeed
- let +all skills apply on granted skills
- Poison, Bleeding and Vitality Damage
- Changelog
- Cap -%recharge at 80%