View Single Post
  #8 (permalink)  
Old 12-04-2006, 01:40 AM
r00ster
[User Offline]
Warrior
 
Join Date: Jul 2006
Posts: 261
r00ster is the epitome of generic
Default Re: Patch pre xpack?

I had 5 characters all high legendary in 1.15 or whatever was before 1.2.

65 spear conquerer
63 dual conquerer
56 assasin
43 champion
59 guardian

The gear was all great, I had all I wanted, but it WAS from farming.

Now I hadn't started a new toon in 1.2 till this weekend, and its now lvl 39 in mid epic as a bow brigand.

I must say I now understand everyones complaints on the drops, as they really do suck, but I also agree reverting typhon's drops is not the key.

Gold enemies: These are IMO the most difficult adversaries. Possibly make them carry a unique 80% of the time, but make them all 10-15% harder.

Increase typhons drops a PINCH. Just enough so that he actually can drop items.

CHESTS: I find replaying the game, 40% of my time ingame is spent opening chests and coffins, and pile of bones. It is INCREDIBLY frustrating with this nerf to the chests that I have found NOT ONE unique in 40 levels from a chest. Not a majestic, not a bone pile. Fix this. for the amount of chests etc you open, this drop rate needs to be looked at with the most importance. Its near half the gameplay, make it fun to do.

The last point of mine I feel is most important. It discurages farming, as chests etc are everywhere, and with gold enemies with the best drops, it would double the drive for exploration.

I find that those two things would fix your drop woes more than boosting typhon so ppl can farm him again.

Nothing gets me more frustrated thean hours and hours of opening chests for jack, (as of now chests may as well not be in the game, they do nothing but provide potions) and fighting for my life vs some gold named enemy that beats the crap outta you, then give syou nothing when u finally take it down.

This is my opinion, and I figure it would wokr much better than regressing to 1.15 typhon ideas.