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Originally Posted by Phyrex
Who cares about the death penalty. That's a feature I do not intend on exploring anyways. ^_^
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It's not so much that there is or isn't a penalty, it's what it -means-. For example, you are already saying you do not intend on dying. For you it is unfavourable for whatever reason, but for others there needs to be a real reason as to why dying is not a good thing.
Games where dying is not really feared become boring very quickly, as do any games whereby the player feels unusually safe. A reason why Quicksaving is often experimented on, and things like checkpoints and limited saves are explored.
Digit.
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