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Old 05-22-2006, 05:07 AM
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Aron
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Warrior
 
Join Date: May 2006
Posts: 167
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Although this requirement juggling bothers me too sometimes, it is still a good sign that some items are probably too powerful for that appropriate character level and type.
Level and class restrictions on items are probably the best solution for balancing but as far as TQ doesn’t limit the character development with classes, attribute requirements are useful as a class restriction replacement. This way, you can’t just swap your equipment from a warrior gear (ST+DX) to a mage gear (IN+DX) whenever you like it. It’s a little restriction that still reflects the two different paths every character in the game has to choose from: the martial and the spiritual way.
Further in TQ, you also need to decide if your character prefers quick weapons that need more DX to handle or slow but hard hitting tools that need more ST.
With these limits, you just give every character its own style.