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Originally Posted by Beavor369
Didn't WoW fix this (Blizzard learning from it's own past) by having just a level and class req? I don't like finding "the gear that I'm going to use for the rest of the game". Part of the fun for me is, as my wife points out, "dressing up my dollies". If I don't get to swap in new gear from time-to-time, things get dull.
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Class requirement is not a fix, it's even what Iron Lore wanted to avoid here. As well as avoid the disappointment of finding a cool sword, and seeing you won't ever be able to use it because it's restricted to another class. With attributes requirements, you always have a possibility to go for it, with putting points in the attributes, and using +attributes items (well, as long as you're not 65 with legendary +attributes items for this attribute of course

).
Besides, not all Warfare guys at level X will have Y in strength, or Z in dexterity. To use powerful and fast swords, you need to put decent amount of dexterity and strength, not just be level L and with the mastery Warfare for example. The way it is makes it much more sense that silly level and class limitations...
It only needs a little bit of tweaking to either not count the attribute bonus of the item being considered, or always count it (not only when it's already equiped but when in inventory as well).
Alkaida >> your issues with swapping gear are strange, I would have sworn that if your weapon set (or weapon + shield set) allow you to wear the items, and your alternate sets don't allow you to wear the items of the first set, swapping to the second and back to the first they were still enabled. Either I had a wrong impression, or they changed it for the demo (and in that case I hope they'll put it back).