Hey, I've been playyng a action RPGs for quite a while, and what I've noticed is the ones that I enjoyed the most were the ones where the mobs were a bit harder to kill, such as Diablo 2, Dungeon Siege etc. From what I see in the demo, 90% of the monsters are too easy to kill (with certain spells - 1 shot=1 kill). However, this is not about the imbalances within any of the masteries. I've even tried with the all the masteries, even the Hunting Mastery, but mobs still seem to die very easily.
Are the monsters gonna' get tougher later in the game, or perhaps on other difficulty levels? Because I think it is an important part of any RPG to make you work for your kills, so that you get a sense of satisfaction when you finish off a group of enemies. What do you guys know, or think about this ?
Other than that, some mastery imbalances and the fact that it's a demp, I'm pretty much in love with the demo.
Oh and altough this is my 2nd post, I've been reading the forum for about the week or so, and I really liked the fact that the developers take an active part in this comunity, they considered what the players have to say aboyt a certain feature, and they reported that many of the issues with the demo were corrected for the full game. A team as dedicated and involved as the one for Titan Quest is a rare thing. Kudos to Iron Lore for such a great game.
