Attribute requirements for items
Hey,
Anybody besides me hate the way that attribute requirements for loot result in you finding some whip a$$ item that you can't use? Example: You find a Whip A$$ Sword. However, if you remove the sword that you're currently using, you lose a strength bonus from that sword that now means you can't use the Whip *** one.
Or worse yet, you end up with an arrangement of gear that if you remove one piece, you can't use the whole set anymore because of attribute bonus losses.
And yes, I know that D2 was this way, and I hated it. Why not have just level/class requirements or only count your base attribute when determining if you can use an item and not count the bonuses (boni?) from other items?
I had plenty of D2 characters that had a stash full of awesome gear that I couldn't use because to use it, I would have had to replace all my other gear as well.
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