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Old 07-15-2006, 07:47 PM
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Blackjack
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Join Date: May 2006
Location: Virginia, USA
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Kind of a surprise, as Greg Vederman (don't know if he wrote the review) had been close-to-raving about Titan Quest in previews and first impressions articles.

While I liked D2, I felt like most of the randomly generated stuff had a cookie cutter, "non organic" look. It didn't bother me while I was playing, I just don't understand why people tend to rave about the "randomly generated dungeons" when they're basically just mazes or big open spaces with a few different pathways.

I like that in TQ the outdoor environments don't feel like blocky square environments slapped into the game, they feel like breathing environments I can believe in.

On my 2nd go round with TQ I'm finding side quests I missed, and dungeons I skipped, and it doesn't feel stale to me. I guess I'm a fanboy.

Last edited by Blackjack : 07-15-2006 at 07:53 PM.
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