It is because of the lack of camera rotation in the demo that I joined the forums. I wan't to be sure they release a game that doesn't suck. All they really need to do to improve upon the demo is include camera rotation and the game will no longer suck (although adding an auto-arrange ability to inventory would certainly be nice too). Basically, the game feels like a 3rd person isometric 2D game (think Diablo or Sacred) rather than a true 3D game (like Dungeon Siege, or Guild Wars, or Age of Empires III) because you can't rotate/orbit the camera to view the game world from different angles. Maybe they could make a camera rotate ability that could be turned on or off if it is causing bugs on some systems, but they need to include at least the option of rotating the camera in the final game. I could go on about this for hours. Basically, a 3D game needs a flexible camera system, not just zoom but also rotate. Well, at least they didn't lock the thing to the back of your character's head like in Dungeons and Dragons Online - Stormreach.
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