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Originally Posted by Lestai
I got an idear, at least for the demo, i will try to lvl up to 6 and there should be the last mobs and boss left to kill and i will save game before taking any skills, so this way i can test each of the skills to there fullest.
Lvl 6 is not much to work with but it will give a better idear of how each skill works when at its fullest power, i dont think i will do every possibility but there is a few of them i just want to see, as i no earth the weapon enchant skill and one above that really rock and send the mobs flying so im curious to see if there is other added bonuses that have nothing to do with actual damage but just add to the excitement of the kill.
Big hugs,
Lestai
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Copy your char file rather than saving, as chars are nearly permanently saved even when not using the save function (said by the devs in another thread, there's numerous events that trigger the autosave, and I'm sure picking skills is one, and they put the save option mainly for anxious people who like to have one

)
Edit: you might want to try (although it might be quite hard) to wait before puting attributes points, as a true Earth mage (eg. focusing on spells and not on the fire enchantment) will use intelligence and dext, a Hunter will mainly focus on dexterity for bow and spear use, as well as increasing piercing damage, and increasing block, while a meleer will focus on strength and a bit of health

.