Re: Anyone have a fun ternion build?
lol, Waldo, this is like the third thread.
@op, don't neglect otherworldly power. Once your character gets up to level 40 or so, you have enough hit points to make this skill worth it. It'll boost your elemental damage while the dark covenant keeps your regen way up. It pwns.
As far as doing lots of damage, either earth or storm (as others have said). Storm has the wisp advantage, and the fact that you can work both lightning and cold damage, which gives you more versatility against elemental monsters.
Also, consider dream. The vitality and electrical damage boosting is pretty sweet, though you won't get to the same numbers as with earth or storm, but it does offer you Psionic Touch which is great for Normal until you can afford the mana cost of ternion.
And, though waldo is great mad happy pants about taking rogue (it really is the best survivor of all the classes I've played), the damage amounts are low. And while it may compensate for that by offering unparalleled creature control, if you really wanna blow **** up, it's not the best choice.
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