Quote:
Originally Posted by yerkyerk
Perhaps it's possible to equip monsters with a bunchload of yellow items - nobody will pick the crap up, but it'll make the monsters stronger on lots of randomized fronts.
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You can give them items that can't be picked up. If the item has no
Actor Variable mesh, it shouldn't even appear on the ground.
The advantage compared to changing the monsters directly is changing one loottable versus dozens of monster and proxy files.
Also, loot can be randomized - monster abilities can't.