Quote:
Originally Posted by lufe
When I said that giving resists to the monsters is a way to go, I don't mean that other things shouldn't be done. One of them is for sure having a cap on how invulnerable the player is.
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True, but Blizzard applying a 50% immunity to physical attack across the board and just turning some monsters immune to everything is just a total co-out.
Is it possible to generate items for monsters that give resists but won't drop?