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Old 05-01-2008, 11:19 PM
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Swift
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Join Date: Feb 2008
Posts: 166
Default Re: [Mod] Model's Mod (0.5 - Exotics)

Quote:
Originally Posted by Ocean1337 View Post
When I open a dbr in Artmanager for editing, it automatically deletes a whole whack of entries, including triggerboundingvolume from the record...it looks like this:

DbEditor: Deleting variable "triggerBoundingVolumes" from record "femalepc01.dbr"

Any ideas how to stop it?
Yep, same problem with me. Hence why my maenad mod is missing it...

If anyone would be so kind and help me out, could someone do the following?

-Please download my dual-wielding Maenad PC Mod from Savefile

-Edit it in your Artmanager - go to the Xpack/player and edit femalepc01.dbr.

-Please change the value of 'Triggerboundingvolumes' under the Character tab to 1 or whatever it is normally

-save the file and build the mod

-send the built mod back to me via email or file-uploader!

I'm truly maddened by IT's 'feature' that the triggerboundingvolume keeps dissappearing. I installed the templates, updated the game, tried everything, to no avail. And with this playing the game is quite frustrating - I have to go back and kill the Chimera over again because using the mod, the gate doesn't open...

On quick question for Madman too - need it for my new skin - which jackalman mesh did you use for the PC mod, the somewhat bulkier melee mesh (jackalman01.msh) or the skinnier mage mesh (jackalmanmage01.msh)? Thanks!

Last edited by Swift : 05-01-2008 at 11:41 PM.
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