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Old 03-22-2008, 01:04 PM
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nemhauser
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Join Date: Jan 2008
Posts: 541
nemhauser is the epitome of generic
Default i know how to fix -recharge :-)

Hello world

as we all know, the "skillCooldownReduction" (aka -%recharge) does not work on green items but it works on MI and Uniques.

well, thats partially true: the -recharge DOES NOT work as a suffix to an item.

it works when we add it as a prefix; surprisingly when we add -recharge as a prefix AND also as a suffix -> the suffix works then

i've attached a vault file with some test items so you can all check it for yourself.

the only thing left to do is to modify the database - and that would be a task for someone with experience.

i see one option: change the generation of green items and replace the prefixes with suffixes (but i guess that would be much work?)

an alternative would be to always add a prefix for those items (all normal prefixes would get -1% recharge, so when we get the suffix - it will work.. and if the item was meant to be without prefix - explicitely give it prefix with -1%). but i think that this is even uglier solution than the first one (that would require increasing odds of bothSuffixAndPrefix and zeroing odds of onlyPrefix)


there is one other thing that someone with artmanager skills could test/verify - the MI and Uniques work because theirs 'skillCooldownReduction' is not on prefix/suffix but on item's definition itself. there is a possibility that item that already has some -recharge could benefit from the -recharge suffix. i don't know how many different green items can get the 'Records\XPack\Item\LootMagicalAffixes\Suffix\Defa ult\Rare_%cooldown%mana_01.dbr' suffix, but if it's not a lot - maybe we could add for those items -1% recharge?
Attached Files
File Type: zip Recharge_fix.zip (627 Bytes, 8 views)
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