Quote:
Originally Posted by ConnorK
If physical damage reduction can't be applied to mobs, can you instead just give the character an offsetting physical damage resistance?
Should, in theory, have the same effect. I'm sure it's more complicated to implement than it sounds. Do characters even have a "physical resistance" or is that supposed to be covered by the armor rating ?
Edit: I just remembered - characters DO have a "damage resistance". It's capped at 80% like all other resists. So increasing this resistance, if you're at the cap, won't have any effect, while reducing the mobs damage would. If you're not at the cap though, it should be a similar effect.
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I considered this as a possibility. The problem is that granting the player +resist just isn't as good as afflicting the monsters with -damage:
1) If DR is already capped, the bonus as no effect
2) If the player already has a source of DR (say, from Ignore Pain), then the additional bonus from Triumph wouldn't have as a good an effect as a straight -damage effect.
EDIT: I am retarded. Ignore item #2