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Old 03-19-2008, 11:13 PM
Ganelon
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Citizen
 
Join Date: Oct 2007
Posts: 49
Ganelon is the epitome of generic
Default Re: I fixed Triumph!

Quote:
Originally Posted by claudius View Post
Does the skill delay the amount of points it takes to get battle standard to its max level. If it does then I think you should get triumph at skill point 1 since you are slowing battlestandards progression by the same amount that you are adding the new benefit of triumph.

Still, great work and my suggestion is rather nitpicky and wouldn't matter at high level once the skill was filled up.
Yes. The BS starts with its old stats, but it the incrementation has been slowed down to fit the new 16 point curve. This means that at levels 2-4, the BS is slightly weaker than before. The difference is very, very tiny, being just a few percent. At level 5 triumph kicks in and the BS is stronger than ever, even with the reduced base power.

Believe me, I agonized over all the possible design decisions. I considered having the BS follow its old curve and only having Triumph kick at 11-16. I considered having Triumph available at the start and being scaled down accordingly. I considered having the BS follow the normal progression until level 5, and then slowing down once Triumph appears.

In the end, I chose the method that I thought was most consistent with how the other pets are implemented. The Liche King and the Nightmare both have smooth power curves, and they both get a new (and substantial) spell at level five.

One thing that I didn't do was scale down the progression of the BS's health and lifetime. It just didn't seem worth it, especially since there's that annoying 4 second delay before Triumph can start.

I'm hoping that I'll start getting feedback soon. Are there any bugs? (besides the ones mentioned). Does the new BS rock? Do we need to rewrite the old Conqueror guides? Does having access to a strong AoE debuff pull Warfare out of the middle of the pack? Do any aspiring modders see a better way to do things?

Maybe when I get home tonight, I'll stop being so lazy and package this as a mod so that the more casual players can get in on the testing. If someone wants to do this for me, you're more than welcome.
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