Re: I fixed Triumph!
More discoveries!
I found that changing Triumph's DistanceProfile (found under SkillConfig) from "short" to "maximum" causes the Battle Standard to always cast Triumph at the first opportunity. Which is not to say it's immediate.
The BS always waits a minimum of 8 second after being created to start using Triumph. I have never seen it use Triumph sooner, under any combination of settings. I don't know why. I thought that maybe the base BS skill had a very long casting time, but a check of the dbr belies this notion.
But, if an enemy is in range, the BS ALWAYS starts after 8 seconds. I added a single point of fire damage to Triumph to make testing easier, and I never saw it fail. This is a huge improvement over the original case, where Triumph would frequently never get activated.
If all enemies in the AoE are killed, Triumph will sometimes shut down. If fresh enemies enter the area, it always starts back up, but usually waits a few seconds before doing so.
The flame pulse effect associated with Triumph is a poor indicator. Triumph frequently works without displaying this effect.
Unless someone can think of a better workaround for Triumph, I'm going to zip up the dbr so that everyone can benefit from it. It is up to the individual to decide if this constitutes a fix or a cheat.
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