Re: I fixed Triumph!
Hehe... this kind of stuff gives me the instant-head-ache.
Nice findings and good work!
All creatures have only 1 initial-skill-slot. That means only 1 skill can be fired right at spawn-time. In the case of battle-standart its the normal b.s.-skill, which is obsviously needed.
They have set the secondary skill to be fired 100% chance at any enemy-approximaty, which should work as well. I havent checked if the skill is "instant"-cast, which should help. Generally the a.i. tends to fire skills only when enemies are around.
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