EJFudd, congratulations for the effort. You and bman are really making this a most enjoyable program :=)
Actually, it was me who asked about the change to game path. I am always changing computers between a laptop and desktop, and my "My Documents" file is never on the same physical location. This way I can configure it at will.
If you feel like it, there's something that can spare a lot of work too: the ability to "join" pieces of charms to create one. You see, many players try to play the game strictly by the rules, i.e., they won't use TQVault to copy a charm, but joining a charm in the game is a terribly tedious thing. A charm Vault is a logical place to dump all the pieces of charms that get in the way.
After some time, the Vault is full of pieces of charms, and then there's all the work of putting them back to the character, entering the game, joining them, leaving the game, and re-transferring to TQVault. I can tell you, it's a VERY boring process.
So, if you can together with bman figure out a process to join the charms, I can tell you that many people will be glad.
Another issue, not directly related to TQVault but quite: TQVault can display the affixes (prefix and suffix) of an item, while TQIT can't. Do you know of a mod that can be used so we can see them in game? If not, since TQVault has it, do you believe that a mod like this could be done? It's really annoying to have to get each green piece that you see in the ground to verify if it has any affix that you need.
Thanks for the info and for the good work
