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Old 06-27-2006, 12:10 PM
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Phillip Marcus
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More crunchy bits!

The Relic and Charm data in the guide wound up slightly dated, as they were changed (for the better!) late in development, adding a custom list of randomized modifiers for each complete Relic or Shard. Following is a list of the modifier pools that any given Relic or Shard can pull from.

Monster Charm Completion Bonuses

Bat Fang % Phys Damage, Fire Damage, % Damage to Demons, Phys Damage, Leech Energy, Reduce Attack Speed, OA, Attack Speed

Boar's Hide Protection, Resist Cold, Resist Pierce, DA, % Protection

Pristine Plumage DA, Protection, Dex, OA, Resist Poison

Turtle Shell Resist Pierce, Life, Str, % Protection, DA, Str

Hag's Skin Protection, Resist Fire, Dex, Resist Pierce, DA, % Protection

Lupine Claw % Damage, Pierce Damage, % Damage to Demons, Attack Speed, Phys Damage, Leech Energy, Reduce Attack Speed, OA, Attack Speed

Rigid Carapace Resist Fire, Resist Stun, Resist Pierce, Life, Str, % Protection, DA

Vile Ichor OA, Stun, Reduce Protect, Poison Damage, Reduce Attack Speed

Peng Claw % Damage, Pierce Damage, Attack Speed, Dex, Reduce Protection, Phys Damage, Leech Energy, Reduce Attack Speed, OA, Attack Speed

Raptor Tooth % Damage, Pierce Damage, Attack Speed, OA, Str, Reduce Protection, Phys Damage, Reduce Attack Speed, OA, Attack Speed

Saber Claw % Damage, Pierce Damage, Attack Speed, % Bleed, OA, Phys Damage, Leech Energy, Reduce Attack Speed, Attack Speed

Viny Growth Protection, Life, Regen Life, Resist Pierce, DA, % Protection

Yeti Fur Protection, Resist Cold, Str, DA, % Protection, Life

Demon's Blood Resist Stun, Resist Fire, Resist Elemental, % Damage to Demons, Resist Life, DA

Diseased Plumage % Poison, Protection, Dex, DA, OA

Mechanical Parts Protection, Str, Dex, OA, DA, % Protection

Spectral Matter % Energy burn, Int, % Damage to Undead, Energy, Leech Energy

Venom Sac OA, Stun, Reduce Protect, Poison Damage, Reduce Attack Speed, % Poison


Relic Shard Completion Bonuses

Greece

Archimedes' Mirror Resist Cold, Resist Fire, Resist Lightning, Resist Pierce, Resist Poison, Life, Str, Pierce retaliation, % Protection, DA, Str, Life Leech retaliation

Artemis' Bowstring % Damage, Poison Damage, Phys Damage, Reduce Attack Speed, Dex, OA, Attack Speed, Pierce Damage

Dionysus' Wineskin DA, Life, Str, Stun, % Protection, Resist Cold

Golden Fleece Int, Cooldown Reducetion, DA, Life, Resist Lightning, Resist Cold, Resist Fire, Energy, Resist Elemental

Hecate's Crescent Int, Cooldown Reducetion, Leech Energy, Resist Lightning, Resist Cold, Resist Fire, Energy, Resist Elemental

Herakles' Might % Damage, Protection, Reduce Protection, Resist Pierce, DA, Life, % Str, Stun, Reduce Attack Speed, Str, OA

Prometheus' Flame % Damage, Fire Damage, % Fire, % Damage to Demons, Phys Damage, Resist Fire, Reduce Attack Speed, OA, Attack Speed

Valor of Achilles % Damage, Dex, Reduce Protection, Phys Damage, Stun, Reduce Attack Speed, Str, OA, Attack Speed

Zeus' Thunderbolt % Damage, Cold Damage, Lightning Damage, % Lightning, Phys Damage, Stun, Leech Energy, Reduce Attack Speed, Dex, OA, Attack Speed

Egypt

Amun Ra's Glory Life, Int, Protection, Resist Lightning, Resist Cold, Resist Fire, Energy, Resist Elemental

Ankh of Isis Life, Leech Energy, Resist Lightning, Resist Cold, Resist Fire, Energy, Resist Elemental

Anubis' Wrath % Damage, Leech Life, Fire Damage, % Damage to Demons, % Damage to Undead, Phys Damage, Stun, Leech Energy, Reduce Attack Speed, OA, Attack Speed

Djed of Osiris % Damage, Leech Life, Fire Damage, % Damage to Demons, % Damage to Undead, Phys Damage, Stun, Leech Energy, Reduce Attack Speed, OA, Attack Speed

Set's Betrayal % Bleed, Protection, Int, Dex, DA, OA, Leech Life

Udjat of Horus Protection, Resist Cold, Resist Fire, Resist Lightning, Resist Pierce, Resist Poison, DA, % Protection

China

Code of Hammurabi % Int, Cooldown Reducetion, Resist Lightning, Resist Cold, Resist Fire, Energy, Resist Elemental

Domain of the Dragon Kings Life, Protection, % Protection, Dex, Regen Life, Energy, Resist Elemental

Guan Yu's Grace DA, Attack Speed, Protection, Dex, Movement Speed, Pierce Resist

Jade Emperor's Serenity Life, Int, Protection, % Protection, Resist Lightning, Resist Cold, Resist Fire, Energy, Resist Elemental

Li Nezha's Guile DA, Attack Speed, Protection, Dex, Movement Speed, Resist Pierce

Monkey King's Trickery DA, Protection, Dex, movement Speed, Int, Resist Pierce

Shen Nong's Dark Medicine % Damage, % Poison, Phys Damage, Stun, Reduce Attack Speed, OA

Yen Lo Wang's Bloodletting % Damage, Leech Life, Fire Damage, % Damage to Demons, % Damage to Undead, Phys Damage, Stun, Reduce Attack Speed, OA

Shrine Data

The Energizing Shrine is located in the Typhon fight, the 'Greece1/2' locations are before/after Megara.

These shrines are the same throughout the game:

Battle Shrine grants: +100% physical dmg; +75% elemental dmg; +60% attack speed; +5% movement speed. Duration: 60 sec

Shrine of Healing instantly refills health

Regeneration Shrine regens health/mana at 7% per second (8 meter radius). Duration = 40 sec

Shrine of Experience increases experience gained by 50%. Duration: 60 sec

Energizing Shrine increases energy regen rate by 800%


These shrines get more powerful as you progress through the game:

Frostbite: cold/slowing per second, for 6 seconds. Total speed slowing = 75%. Duration = 60 sec.

Thorns: bleeding dmg per second, for 3 seconds. Duration = 60 sec

Mastery: bonus to all skills. Energy cost reduction = 25%. Duration = 60 sec

Code:
	Shrine Type	Greece1	Greece2	Egypt	Orient	EGreece	EEgypt	EOrient	LGreece	LEgypt	LOrient	TyphN	TyphE	TyphL
Frostbite Shrine	8	15	20	25	33	40	45	50	55	60	6	17	31
Shrine of Thorns 	11	17	24	32	47	53	67	86	93	106	13	35	65
Shrine of Mastery	4	4	6	6	8	8	8	10	10	10	n/a	n/a	n/a
Monster scaling info

You'll probably need to copy this out to get it lined up cleanly

Code:
Diff	#OfPlayers	%Physdmg	%pierce	%allother	%physresist	primaryresists	2ndaryresist	str/dex/int	%str/dex/int	life	%life	%mana	%mv	%atkspd	%Hregen	OA/DA	%OA/DA

Normal 	1	0	3	0	0	0	0	0	0	0	0	0	14	-10	0	0	0
Normal 	2	5	5	5	0	0	0	0	0	5	20	0	14	-10	0	0	0
Normal 	3	10	8	10	0	0	0	0	0	10	40	0	14	-10	0	0	0
Normal 	4	15	10	15	0	0	0	0	0	15	60	0	14	-10	0	0	0
Normal 	5	20	13	20	0	0	0	0	0	20	80	0	14	-10	0	0	0
Normal 	6	25	50	25	0	0	0	0	0	25	100	0	14	-10	0	0	0
Epic	1	100	53	100	15	30	15	50	15	200	150	100	20	0	50	50	15
Epic	2	105	55	105	15	30	15	50	15	210	155	100	20	0	50	50	15
Epic	3	110	58	110	15	30	15	50	15	220	160	100	20	0	50	50	15
Epic	4	115	60	115	15	30	15	50	15	230	165	100	20	0	50	50	15
Epic	5	120	63	120	15	30	15	50	15	240	170	100	20	0	50	50	15
Epic	6	125	50	125	15	30	15	50	15	250	175	100	20	0	50	50	15
Legen.	1	200	53	100	30	50	30	100	30	300	300	200	26	10	100	100	20
Legen.	2	205	55	105	30	50	30	100	30	310	305	200	26	10	100	100	20
Legen.	3	210	58	110	30	50	30	100	30	320	310	200	26	10	100	100	20
Legen.	4	215	60	115	30	50	30	100	30	330	315	200	26	10	100	100	20
Legen.	5	220	63	120	30	50	30	100	30	340	320	200	26	10	100	100	20
Legen.	6	225	63	125	30	50	30	100	30	350	325	200	26	10	100	100	20
Potion Data

Just some quick numbers on how much Potions restore. Since you can 'preload' a Health potion before a fight, you can burn one before you start fighting a tough pack of enemies or a boss, and the regen portion of the Health potion should still be running by the time the Potion timer refreshes, allowing you to enter the fight with regen still running.
Code:
	% of total regained (instant)	flat amount regained
Lesser Health Potion	15	300
Health Potion	15	500
Greater Health Potion	15	650
Grand Health Potion	15	800
Superior Health Potion	15	1000
Divine Health Potion	15	1200

Lesser Energy Potion	50	0
Energy Potion	60	0
Greater Energy Potion	70	0
Grand Energy Potion	80	0
Superior Energy Potion	90	0
Divine Energy Potion	100	0

Last edited by Phillip Marcus; 07-10-2006 at 08:47 PM.
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