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Old 02-12-2007, 10:17 AM
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Shadowshire
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Warrior
 
Join Date: Jul 2006
Location: Denmark
Posts: 277
Default Re: 4 Classes combining all masteries (Build Guides)

That's quite funny that you did excatly the same, but i think that these build are really good each in it's own, though The Champion should give more damage. I like him most for his pets, as they are making the journey not that lonely with two faithfull dogs along...

You are right about the Spellbinder. I must say that it is the strongest melee character i have ever tried. He's got about the best defence, even better than the Corsair, and his damage is far better than the Champion. I find it a bit sad that Warfare, almost is a visual choice for the dual thing. It never near the damage of defence unless you go assassin or slayer, which have really sad defence skills.

Im hoping that the Dream Class will have something to offer to Warfare that isn't just better with defence damage and offcourse compensation in defensive skills for the lacking sheild, but i doubt it. Seems like every melee build you think off, defence will do it best. I also hoped that v.1.20 would give Warfare supirior damage in slashing and blugdoning, which anyway should be logic.

In my opinion defence should be based more on clerical skills as healing, divine blessings and protective auras, than on sheild damage. Adrenalines damage boost and using sheilds offensive belong with offensive masteries IMO.

Last edited by Shadowshire : 02-12-2007 at 10:23 AM.
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