Re: [REQ] Chain Mail
Its realy a piece of cake once you know the steps, you just apply them for each texture you make.
To make a character skin in Tq, its very easy, all it requires is:
-extract the original TEX skin from the game archives,
-convert it to TGA or PSD using Tex Viewer,
-edit it in photoshop or texture maker, or any other drawing program that supports TGA and/or PSD,
-save your new modified TGA skin,
-either : 1/ use texturecompiler.exe to regenerate the TEX file from the new TGA skin,
2/ or, put your TGA file in a fake mod source folder, create an asset for it and compile it, then grab the generated TEX file,
-replace the old TEX file with the new one inside the game archives using Shark's batch file, or by making a TQM file.
And you are done.
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-MaDMaN
Last edited by MaDMaN : 01-03-2007 at 05:09 PM.
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